Daigon CTF Map – Season Zero
Our Capture the Flag (CTF) arena features two mirrored castles with flag rooms, basement spawns, resource rooms, and two courtyard shops.
Teams consist of 5 players + 2 substitutes with a maximum of 2 players per class.
Click the map to view full size:
Decent armor • Standard sword • Swiftness potion
Best for: Quick response, midfield skirmishing, flexible defense/offense.
Pro Tip: Drink swiftness in spawn, then switch classes.
Lower-tier sword • Shield • Health potions
Best for: Flag defense, protecting the carrier, holding corridors.
Excellent survivability in tight spaces.
High damage • Lower armor • Regeneration potions
Best for: Breaking defenses, leading aggressive pushes.
Strike hard and fast — even stronger with swiftness active.
Weak armor • Standard arrows • Poison arrows
Best for: Covering teammates, harassing defenders, controlling entry points.
Poison arrows are powerful for softening up attackers.
Teams can pool coins into a shared resource box to quickly gear up one strong player early (especially effective with a Berserker).
Coordinated teams can unlock TNT in as little as ~10 seconds for wall breaking and surprise entries.
One player stays on the flag and walls themselves in. Best classes: Paladin or well-equipped Swordsman.
1 defender stays home, 3 attackers engage, and 1 flanker sneaks for the flag. Requires good communication.
This map rewards teamwork, smart economy, strategic planning, adaptability, and creative thinking.
The most successful teams are often the most creative. Good luck!